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This is my peasant (i.e., rarity restricted) cube. All cards in the list have been printed at either common and uncommon. It is designed around three color archetypes with very few to no trap cards. The cube is designed to be heavy on interaction with fast game play as the norm.
The cube is designed around the principle of casting spells from anywhere other than your hand. Spells will be plotted, foretold, impulse drawn, cascaded, and flashbacked. Sequencing of spells and figuring out when you cast spells are key to drafting and playing this cube. There are many payoffs located throughout all colors that reward you for casting spells from the void!
This cube is mechanics focused on graveyard interactions and graveyard adjacent mechanics. You will make heavy use of mechanics such as, reanimator, self-mill, cycling, dredge, flashback, draw/discard, land matters, madness, sacrifice, and pod archetypes. Synergy rules over raw power here and will allow drafters to build a machine with cards that are included to work with each other.
Vorthos Desert Cube
Welcome to my Naya Shard cube! This cube is all about being as fast as possible using only red, white and green cards. Speed is the name of the game. Drafts are meant to be fun and fast. Feedback is always welcome!
This cube us built from my bulk made with 5 archetypes. Dimir - graveyard, Selensya - Enchantment, Boros - Aggro, Golgari - Counters, Izzet - Instant n sorceries
Classic Feel Magic Draft allowing some of the "other" cards to get a bit of love.
The 5 Tarkir Dargonlords in a Cube!
The Cursed Apple Commander Cube is a 640-card commander cube based on Valve's Deadlock. It's mostly singleton, with a few custom cards doubled up to support archetypes built on custom mechanics. Two to eight players each draft 80 cards from 5 packs of 16 (pick 2), then build a deck led by one or two Deadlock heroes. Every hero has Lane Partner, so you can pair any two heroes as co-commanders. The cube is roughly 270 custom Deadlock cards (heroes, items, districts and more) alongside Magic commander staples. Only Deadlock heroes can be commanders, and colour identity for the non-land cards in your deck is based only on their mana cost. See the Cube Primer for the full rules.
Hi, this is my first ever cube and its a 4 player Ravnica cube, feel free to offer any suggestions, all help will be welcomed. All the cards have to be printed in the Ravnica sets or have that Ravnica aesthetic in the art (like battle screech). We treat the guildgates as a painlands, the retroframe is just a it's just a reminder of that.
Commander Cube for up to 8 players playing 80 card decks. Designed around 32 unique commanders but also fine to use any other legendary in the draft as a commander.
600 of richard garfield's finest and/or my favorite and/or just plain entertaining cards magic the gathering has to offer. there is a mana curve i swear
360 cards • 10 guilds • endless drafts
My first cube assembled with cards collected in 15 years that I don't play in my commander decks.