February 23, 2026
Version 0.5.21 - Release Notes
Draft flow stability fixes, improved online status reliability, randomized player order, and a new in-draft stats view.

In version 0.5.21, I focused on online draft reliability and in-session quality-of-life improvements.
🛠️ Fix for stale draft sessions
I fixed a draft flow issue where temporary sync problems could lead to inconsistent pack state and eventually stall a session.
Step processing and advancement are now more robust so actions are applied against the correct draft context, even in reconnect-heavy moments and more complex step sequences.
This is especially important for formats that include multi-pick and burn steps, not just simple pick-one-pass patterns.
🟢 Improved online status detection and display
I tightened presence tracking so online/offline status is more reliable for human players.
I also cleaned up session status display behavior so connection indicators and pick-progress indicators are visually distinct and no longer conflict.
🔀 Player order randomization in lobby
There is now a Randomize players order option in the online draft lobby, enabled by default.
When the host starts the draft, player seating is assigned from that setting and used consistently in draft order and session display.
This avoids repeating the same fixed order with the host always in the same position.
📊 New in-draft Stats view
The old deck display mode toggle has been replaced with a Stats button in draft session.
The stats modal includes:
- Mana curve (CMC distribution)
- Color distribution
This gives you a faster way to check draft direction without leaving the session.
