540 Power

541 cardsPublic
Last updated 38 days ago

540 Card "Power Value" Cube

Last major update: 2026-06-06


I affectionately call this a "Power Value Cube". The goal is for almost all cards to work well with as many other cards as possible. We are trying out a Storm/Doomsday package which breaks this rule, but doing Storm/Doomsday shenanigans in real life is very fun and silly (but no Breach or LED because you're gonna have to work for it). We've been maintaining this cube since ~2012.

Also, with power creep becoming so extreme, we intentionally keep "pet cards" and do not replace them with their newer, stronger counterparts.

Other Notes:

  • Cards from Universes Beyond sets are almost always excluded
  • I hate the initiative mechanic.
  • I hate two-card win the game combos.
  • I believe in perfect color symmetry.

One Cogwork Librarian is added to a random pack each draft (hence the 541 card count)

My/Playgroup decisions:

  • Signets over Talismans (may change in the future)
  • No Poison/Toxic
  • No Initiative/Dungeons
  • No "The Ring Tempts You"
  • No Battles
  • No Role or Map Tokens
  • No engines being started
  • No omen split cards (only adventures)
  • No plotting

Banned Cards (too "dumb strong"):

Potential(s) for being banned due to above rule:

Lands used for drafting can be found here


“The hum of the universe is never off-key.”
—Mystic elder