


Draft Dark Ascension on CubeForge
Draft Dark Ascension's graveyard-focused Limited format featuring Undying, Flashback, tribal synergies, and aggressive creature decks.
Draft Dark Ascension
Dark Ascension (DKA) is the second set of the original Innistrad block, released in 2012. Its primary Limited format was DKA–INN–INN draft, with one pack of Dark Ascension followed by two packs of Innistrad. The set reinforces Innistrad's graveyard themes while introducing Undying and Fateful Hour. Creature combat remains important, but Dark Ascension adds stronger tribal payoffs, improved removal, and new incentives for aggressive strategies. Flashback continues to be a major source of value, while self-mill decks remain among the format's defining archetypes. Because only a single Dark Ascension pack is opened in a normal draft, many archetypes rely heavily on Innistrad cards, with Dark Ascension providing key upgrades and support pieces rather than entirely new strategies.
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Archetypes
A quick reference for the main decks and strategies to look for while drafting this set cube.
U/G Self-Mill
Fill your graveyard with self-mill effects, then deploy efficient creatures and graveyard payoffs.
B/R Undying Aggro
Aggressive creatures, removal, and Undying threats create constant pressure and resilience.
G/W Travel Preparations
Curve out with creatures and tokens, then leverage Travel Preparations to dominate combat.
U/R Burning Vengeance
Flashback spells and incremental damage generate long-game advantage and inevitability.
U/B Control
Removal, card advantage, flyers, and graveyard value support a slower controlling game plan.
W/B Tokens
Uses token makers and anthem effects to build a wide battlefield and pressure opponents.
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